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Friday, April 30, 2021

NETVRK :Provide the opportunity to create a unique and visually interesting world

 


Good evening everyone, here I will write a very interesting article about NETVRK, a very ambitious project for the progress of all of us. and the following is the discussion:

Turn your dreams into reality at NetVRK. Get the experience of a lifetime with friends in the amazing VR world on the blockchain.

Ferrum is massively underestimated by consistently launching top projects!

Just hold $ FRM and $ FRMx in your Unifyre wallet to participate in their IDO.

About NETVRK

The NetVRk platform aims to provide users and businesses with unique opportunities to take advantage of VR capabilities and create new VR experiences, applications and environments where people can explore, communicate and work. Our goal is to make NetVRk universal - one platform for all VR content, including gaming, performance, branding and retail, as well as virtual jobs for people working in VR. We'll also provide a platform for people to connect, design, develop and build together.

In the virtual universe of NetVRk, you can find everything: planets, cities, interactions and infinite worlds to explore, create and even monetize. Anything you can imagine can come alive with NetVRk, because there are no limitations in the virtual dimension.

Virtual Reality is, a sign of actuality, where time is spent transforming into reformist developments and is not common in high-level environments. Customers in today's methodologies experience a new virtual world of research. All they need is a headset. Virtual Reality is considered virtual given the way it is currently delivered using PC computing, and in this way it is not true. We should also refer to VR settings that can be verified back several years, as many admit that the early period of VR began with the principle stereoscopic tools envisioned by Charles Wheatstone in 1838.

This open VR tool works with an end goal that resembles a PC game using a screen. Regardless, instead of playing the game on the screen, the game is played on two small screens inside a wearable headset. To enable customers to clearly see the images on the screens, each of which may be as close as an inch, two or three main focuses are presented between the screen and the screen.

eye. This center focus, instead of intensifying the optical-like image, actually makes it look farther away, for example, seeing through the optics from some unacceptable side. This distant shaking makes the image from the screen look like something we really saw, misdirecting the soul and achieving the effect of replacing the original with a virtual one.

The world is changing faster than ever, and virtual reality will change it beyond recognition. We can only imagine how virtual reality will develop as an environment. Perhaps the most interesting aspect is the P2P-style separation of virtual experiences. Think of an interface like YouTube, where you can immerse yourself in a real three-dimensional environment created by other people. Of course, we will be looking at mass production of content, including the traditional “top-down” approaches of the media giants and film studios.

The entire market will be formed exclusively in virtual reality, possibly allowing a Bitcoin type cryptocurrency to flourish.

Network is an innovative blockchain platform with the aim of bringing VR lovers together and helping them create engaging and original VR content. It's a multipurpose sandbox with a large set of features that even inexperienced users can explore and take advantage of.

In the unique NetVRk marketplace, users will have many cool possibilities: find personal home furniture, various decor items for the home, and even a functional home cinema, swimming pool, trampoline, table games and more interactive elements for building a house quickly and easily. . their dreams.

We at NetVRk aim to be the next evolution of the Internet, offering the world a way to consume and create engaging experiences while monetizing and sharing content that will lead to a growing virtual meta-verse.

We strive to provide the opportunity to create a unique and visually appealing world, ready to be explored, populated and even modified according to the needs of all users.

NetVRk users will be able to use their world for personal and professional purposes by leveraging the blockchain-based ecosystem, which will provide them with the tools to monetize their virtual environment in a secure economy.

The goal of the NetVRk team is to provide the opportunity to create a unique and visually appealing world, ready to be explored, populated and even modified according to the needs of all users.

NetVRk users will be able to use their world for personal and professional aspirations while leveraging the blockchain ecosystem. All participants will have the opportunity to monetize their virtual environment in a safe economy.

NetVRk platform users will be able to sell their virtual real estate by granting total or partial usage rights to buyers, or leasing their land in exchange for revenue sharing. Our system has the following rights transfer features:

Permanent ownership transfer. This is a transaction in which the owner sells the full rights and revenue share of the virtual real estate to the buyer. After the buyer acquires the land, he can do anything with it, without sharing or other responsibility to the previous owner.

Limited time free use to share results. Since many platform users will use NetVRk solely to play and create games, we project that these users may not want to buy land immediately, or even pay for anything until they are sure they like the platform. Meanwhile, users who have owned the land from day one may have purchased virtual real estate when proposed to initial investors. These users can propose their land to new, active users to use, and even let them appreciate it while making a profit and adapting to the platform in exchange for a “cut” of the income they generate.

Sold with limited ownership. If a plot of land is in a profitable and potentially valuable location, the owner can propose a better price to the buyer in exchange for a "cut" of the income generated there. Users can also make a profit by renting out land to other people for a certain period of time, then selling it (in whole or in part) at a higher price.

Token Ecosystem

NetVRk token use cases

BUY ASSETS

NETVRK tokens can be used to buy assets in your virtual reality world. Assets can include buildings, vehicles, houses and many more which can be found on the NETVRK market.

BUY LAND

Just like in the offline world, land is also a valuable commodity in the VR world in NETVRK. Tokens can be used to buy land in major real estate hotspots such as facing the beach, or right in front of a city.

BUY ADVERTISING ROOM

NETVRK tokens can be used to buy advertising space, which can be used to generate passive income and sell to other parties for a healthy profit.

CREATE NFTS

This token can also be used to generate Non-Fungible Tokens (NFT), another way to earn extra income.

STAKING

Another way to earn passive income with NETVRK tokens can be done through staking, which gives staking a fixed percentage of profits based on their token staking on the network.

Market size

The global augmented reality and virtual reality market was valued at approximately USD 26.7 billion in 2018, and is expected to reach approximately USD 814.7 billion by 2025, with a CAGR of 63% between 2019 and 2025.

$ 45 billion

VR GAME MARKET

It is expected to grow to $ 45 billion by 2022

$ 26.8 billion

VR MARKET REVENUE

It is expected to grow to $ 26 billion + by 2022

$ 80 + M

GLOBAL VR USER BASICS

It is expected to grow from 70 million users in 2020 to 216 million in 2025

$ 68 + M

SALES OF VR HEAD SET

It is expected to grow to 68M + by 2022

PROBLEMS WITH VR

With so much potential, what made VR mainstream?

LACK OF QUALITY CONTENT

Limited amount of quality content in a VR environment. Lacks well-made design tools.

THE PROBLEM OF SIGNING

High standards and complex conditions for the average user when it comes to content creation. Expensive costs for application development.

NO MONETIZATION OPTION

Lack of possible ways to monetize activity in VR, or for mainstream industries to capitalize on in industry.

THE SOLUTION

A social VR platform with powerful creation tools and infrastructure to easily create, share, experience and monetize VR. The VR App Store provides the ability to create apps and experience them with others.

UNLIMITED AMOUNT OF UNIQUE CONTENT

An infinite number of unique and fully interactive VR worlds. We offer new and endless interest in VR with fast consumer growth.

USERS AT ALL LEVELS CAN CREATE WORLD / VR APPLICATIONS

Without technical knowledge, users can create engaging VR content for business or pleasure using NetVRk's unique editor and multi-functional tools.

MONETIZATION & GIFTS FOR PARTICIPATION

All VR users will benefit. With all of VR under one roof, businesses will be able to leverage through multiple means for monetization.

TEAM

We have combined a wide range of skilled professionals, from developers and researchers, to VR experts, to make our vision a reality.

Michael Katseli: Founder, CEO

Linus Chee: Co-Founder, COO

Jay Shindell: Creative Director

Ian Friend: Co-Founder @ Ferrum Network

Jonathan Wernick: Chief Administrative Officer

Sam Wey: Chief Technical Director

Daniel Kennedy: Director of Marketing

Nii Hideo: Main Blockchain Developer

Artak Avetisyan: Engine Developer

To get more information about NETVRK, please see some important links below:

WEBSITE

WHITEPAPER

FACEBOOK

TWITTER

TELEGRAM

INSTAGRAM

MEDIUM

DISCORD

Bitcointalk name :antoniey

Profile link :https: //bitcointalk.org/index.php? Action = profile; u = 3122837

ETH address :0xd059e737f249D12E4Fad7eE3850c3b05143d0Db1

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